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Attacker/Front Line · Intel

BestIanaLoadout — Rainbow Six Siege

Expert recommendations, community choices, and situational alternatives for the current patch.

Y11S2Last reviewed 11 Aug 20260 community votes

Recommended loadout

Y11S2
  • Expert recommended

Primary weapon

Attachments G36C

Secondary weapon

  • GONNE-6No votesHand CannonExpert pick
  • MK1 9mmNo votesHandgun

Gadget

  • Impact EMP GrenadeNo votesExpert pickDisables defender electronics on impact without needing a perfect throw.
  • Smoke GrenadeNo votesBlocks line of sight for a plant or a site push.

G36C with Magnified A, Flash Hider and laser for a controllable rifle, the Gonne-6 as the only sidearm option, and Impact EMP Grenades to shut down electronics ahead of a push.

Expert recommendation

Written and reviewed by hand for this patch. This is an opinion, not a win-rate measurement.

Why it works

Flash Hider keeps the G36C's vertical climb manageable through sustained fire, and Magnified A gives Iana the reach to confirm a target before committing — useful since her Gemini Replicator already draws attention elsewhere. The laser sharpens hip-fire for the close trades that follow. The Gonne-6 has no attachments to speak of, so it's a fixed pick rather than a choice.

Who it is best for

Players who want Impact EMP Grenades as the default utility — they disable cameras and gadgets on impact without needing a perfect throw, clearing the way for a push while the Replicator has the defence looking the wrong direction.

What the community runs

Anonymous player votes for this patch. These are preferences, not win rates.

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Based on 0 votes on Y11S2.

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Vote on your Iana loadout

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Primary weapon

2.5x. The old ACOG. Real reach down a sightline, at the cost of close-range swing.

Reduces vertical recoil climb. Universally good — the safe default on most weapons.

Reduces vertical recoil. The default pick for sustained fire.

Secondary weapon

Hand Cannon

No optic. The cleanest peripheral vision, and nothing to obstruct a close angle.

Barrel

Not available

Grip

Not available

Gadget

Disables defender electronics on impact without needing a perfect throw.

About you (optional)

Self-reported and never checked. It only exists so other players can filter the results.

No account needed. One vote per operator per patch.

Other attackers who fill an overlapping role.

Viewing Y11S2. Showing all community votes for this patch.